I’ve made several antweights over the years but none for the live scene, so wanted to know some basic safety questions so I don’t get caught out when I eventually go to one.
1: Do antweights require a fuse of some kind, as I’ve found no info about this?
2: Do antweights need dedicated power lights, or does the light on an ESC ect count for this task if visible?
3: Does the 250mph tip speed limit apply for this class, or is the rating slower for safety reasons?
Any advice would be appreciated
To answer your questions,
- No fuse needed
- ESC light counts, just needs to be visible
- No tip speed limit for now
Hope this helps
Cheers mate, that’s what I thought but wanted to make sure
Don’t think there is any requirement for LEDs at all is there at ant weight?
I’ve not seen any rulesets that require a power light on an Antweight.
FRA build rules do technically require a power light on all weight classes, but practically all Antweight events use either the AWS rules (which don’t require them) or a derivative thereof.
It’s also worth noting that Antweights don’t require removable links, a simple slide switch is fine.
From the AWS rules
2c) Robots must have an externally accessible way of being shut down (e.g. a power switch, removable link or battery plug) that can be operated without tools.
bbb.gd/antrules - we’ve tried to collate all the variations in UK rules here as some events follow AWS rules, some follow FRA
But for your questions - no fuse or powerlight required, no tip speed is true across all events currently.
All events are strict on spinners needing a power switch or link, less so for non spinners.
Locking bars are welcome but again not currently required (I think they’re getting more common at Dojo?)
I need to clarify with EOs running FRA rules as some of the safety stuff for beetle and up doesn’t seem to apply.