Krill Dozer - 12lb Grabby Thing

One of my observations from running Forkhead for a year or so is that despite the twisty bits being very cool when they are working it makes a surprisingly good ram-bot. This was apparent at last year’s Summer Showdown when Lawnmower ripped the forks off, and more recently at Brawl 2025 after I taped the lifty bits down for a white board to bring it back to life after it got Stratus’d.

I was looking at building a hobbyweight for the upcoming Dojo so I decided to start with the idea of a less twisty Forkhead, partly just to experience having a simpler robot for a change. :stuck_out_tongue:

The first idea was pretty much just scaled up Forkhead without the twisty bits and with some kind of lifter on the front.

After noodling around with this for a bit I couldn’t come up with a version that I liked. Part of the issue was that with the drive pods being static they are always in the way of the lifter, part of it is that with the inner drive pod walls being the chassis sides the main compartment is an awkward wedge shape too, and part of it was that it just didn’t look right.

I decided to simplify a step further and go for Forkhead without the twisty bits if all the wheels were the same size. As a bonus I wouldn’t need to make two different sizes of wheels and hubs so spares would be a lot easier to manage and the chassis parts would be more symmetrical too.

One thing I like from Forkhead but wasn’t sure how to replicate in a larger bot was the curved bum, which on Forkhead is a piece of 50mm HDPE bar, with a 30mm hole drilled through it, and then milled to make a nice single piece. Doing this for a larger bot would be stretching the capacity of the machines I have access to.

I decided to go with a straight rear bulkhead instead, and to avoid the motors being exposed all of the wheels are now indirect drive. Given that it’s going into a full combat tournament I’m hoping this will keep the drive motors nice and safe.

This version stuck around give or take a few minor tweaks - the main one being moving the front bulkhead forward further for a bit more internal space.

I was initially unsure what to use for drive or weapon motors since there’s not a ‘standard’ choice for hobbyweights, but after noodling around with this spreadsheet from Just 'Cuz Robotics I settled on some PropDrive 2835 brushless motors with a plan to frankenstein them onto some AliExpress gearboxes.

I hedged my bets on the gearboxes by buying some with brushed motors pre-installed and also buying a couple of ratios. This worked out in my favour because the ratio I was planning to use turned out to have pinions too small for the 1/8" shafts on my intended drive motors, but the other ones worked out nicely. The brushed motors were a bust - somehow even more inspid than expected - but fortunately the brushless conversion worked out well.

For the weapon I used the same calculator to select a 42mm AliExpress gearbox and an Aerodrive 4250 motor. This happened to be the last appropriately sized motor available in Hobbyking’s UK store!

The drive motors were an easy conversion - press on a 17T Mod 0.5 gear and trim the shaft slightly, all the screws fit and the only obstacle was the gears themselves being a bit tight which made me temporarily nervous I’d ordered the wrong size.

For the weapon motor I was able to press on the gear that came with the gearboxes, since both were designed for a 5mm shaft, but the adapter plate on the gearbox had the wrong hole spacing. I machined a replacement from HDPE which fit nicely.

Whilst waiting for the motors and gearboxes to arrive I got some more CAD done and machined the basic parts for the chassis. A pair of bulkheads in the centre split it into two compartments. Most of the electronics will go in the left hand compartment since there are less outrunners hungry to ingest electronics on that side.

I settled on a square hub design for the drive system with TPU wheels and cast polyurethane tyres. Apparently I was keen to scupper my plan to have one type of wheel since I designed an asymmetric tread pattern and a different mold for each side.

The hubs sit on dead shafts screwed through the chassis sides. Annoyingly this design also needs two styles of hub with slightly different bearing arrangements depending on whether the pulley is on the inside or the outside. This could probably be avoided at the expense of more space between the outside of the wheels and the drive armour.

The lifter mechanism is currently direct drive from the weapon gearbox with a machined aluminium hub that fits on the gearbox’s D shaft and interlocks into a fancy spline in the lifter itself. I’d prefer there to be a gear in between to act as a sacrificial clutch, but I’m not going to have time for that before this weekend.

With the lifter and some forks installed it’s starting to look properly Krilly.

I also made some mounts for a hardox dozer blade made from some eBay hardox plates with a few holes drilled in them. This is probably going to be the main setup because the lineup for Dojo is looking very heavy on the horizontal spinners.

I’m not 100% sure yet whether the dozer blade will go on the front with an alternate grabber that reaches over it or whether I’ll fit it to the rear. Fitting it on the back and just having a single setup is tempted but I also suspect it will mess with my (as yet untested) ability to self-right.

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that looks fantastic! really clean machining. did you make the male part of the spline yourself?

I like the idea of the rear hardox plow, means you can keep a more efficient lifting/grabbing set-up on the front for when you get a pin

looking forward to facing with it at the weekend

Cheers, looking forward to it getting beat up by a cake :smiley:

I made the spline piece on Nottingham Hackspace’s SuperBox CNC

Unfortunately I think I’d used up all my tool life for the month by drilling holes to mount the hardox and I ended up trashing a nice 4mmx22mm single flute endmill in the process.

The main issue there I think was chip extraction since it was a 20mm deep (about 12mm at the time) slot cut with a 2D profile toolpath. Next time I do this sort of thing (if I remember and hubris doesn’t get me again) I’ll try some sort of window machining strategy with a wider pocket around the part and a 2D adaptive toolpath to give the chips somewhere to go.

Fortunately I had a less nice 2 flute endmill that didn’t quite have the flute length to finish the job, so I settled for a narrower (15mm rather than 20mm) part and milled away the back of the stock to free the part.

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bold to assume my bot doesn’t beat itself up first :rofl:

oh nice! I figured it was some stock shaft looks like it came out great

yeah that sounds good regarding the pocketing not done much cnc but definitely broke my fair share of endmills doing similar deep slots haha.

having the clearance for the chips would for sure help. Might also be worth looking into reduced shank endmills, probably not required for a 20mm deep slot but they have like a 3.5mm shaft for a 4mm bit so chips dont get caught between the shank and the work

oh and something I did find helps with drilling Hardox is what’s known as locksmiths/tct drills. they are a steel body with carbide teeth on the ends, needs a stiff machine to not chip them but eats Hardox for breakfast and allot cheaper than solid carbide drills, does well in ti too

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Krill Dozer had a great first outing at Dojo.

It seemed to have plenty of pushing power, but I was struggling with the 3D printed drive pulleys getting loose during the fights so I had to drive it fairly gingerly.

I also discovered (a bit late) after the second fight that one of the drive motors had loosened itself from the gearbox and rattled around in its (fortunately mostly empty) compartment chewing up its own wires. After this I started taking it apart and tightening the motors up after each fight to get it through the event, but this didn’t stop a second motor meeting the same fate.

After the event I switched out the very short mounting screws that came with the motors for some longer M3 screws. I had to grind the heads down on the new screws to make them fit. I also did the proper battle hardening with Loctite that I should have done before the event.

I had some concerns the day before the event when the lifter was struggling much more than expected, but (somewhat lazily) I didn’t take it apart and just assumed I had stripped some gears resulting in it skipping.

When I got it home I took it apart to find absolutely nothing wrong. The day before North Down Havok I decided to count how many turns of the motor it took to rotate the lifter and realised that AliExpress had sent me a 13.7:1 gearbox instead of the 51:1 I had ordered! This explained a lot.

Regardless of motor issues and pulley issues Krill Dozer managed to win its first 3 fights, with a loss to Revolt in the fourth keeping it from going undefeated and taking first place.

This put it in a four way melee with Revolt, Semtex, and 12lb Dead Bod. I took an early hit to the side armour from Semtex which put Krill Dozer upside down but still moving. Fortunately for me Dead Bod had a worse engagement with Semtex that took the spinner off and launched the robot from the arena. With the dozer blade installed I was unable to self right leaving Krill Dozer to be counted out for 3rd place while Revolt eventually managed to pit Semtex for the win.

All in all a great first outing for Krill Dozer and a respectable result despite some teething issues.

I’ve since acquired a more suitable gearbox for the lifter, but haven’t managed to test it out yet as I need to widen the chassis. I’m very tempted to just build a second wider version for the lifter, refit the current one as a hammer, and run the pair as a featherweight cluster.

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A week after the previous post I took Krill Dozer along to North Down Havok as a cluster with Sam’s Brickladdie (which unfortunately was having a bad time with drive belts). We entered as ‘Too Many Hobbies’ for hopefully obvious reasons.

I stuck a bit of soft plastic bar on the top to help with self-righting, otherwise there were no major changes.

The reliability improvements and battle hardening on the motors did the job and it had a trouble free event. While it still couldn’t lift anything it managed to be pushy enough to hold its own against featherweights.

The highlight of the event was either it running solo vs Slaying Mantis, where it managed to grab their lifter leading directly to its pit based demise when I couldn’t release.

We also entered it into the doubles with Ensign Wedgely Crusher, and Perillelogram as Nottinghack Clusters which had great fights against Honk! and Sandy Cheeks, then MA2 and Your Move, both of which were entertaining and went the distance.

The second of those fights included the infamous pink paint marker incident. Krill Dozer and my jeans still bear the marks!

With Krill Dozer showing that it could hold its own against feathers and the need to find a way to fit a more appropriate gearbox I decided it might be fun to build a second one, but wider, instead of modifying the first. I’d eventually like to run the pair of them as a featherweight cluster with the original one as a hammer bot and the new one as a lifter. Potentially eventually the narrow one could go full circle and become Drill Dozer if I ever let go of my pacifist robot ways.

The September RoboDojo was sportsman featherweight and full combat hobbies again so I started building…about two weeks before the event.

I literally took the original CAD and made it 40mm wider on each side, tweaking features like the internal mounts for gear and forks to make sense or match the original spacings. I forgot to move some of the screw holes in the top armour so there’s a tiny bit of cludgery.

Two Wednesdays before the event I had all of the machining and some 3D prints done, with some tweaks to the lifter bulkheads and a TPU test piece for a geared lifter arm.

I had a very un-fun time fixing the PropDrive motors that ate themselves in the original Krill Dozer, since the windings all terminate at the bullet connectors I had to trim the damaged motor wires back, strip the enamel from the wires and reterminate them making sure all of the windings were connected. When my blowtorch failed to touch the enamel - it seems to be really tough stuff - I discovered that dremel sized scotchbrite wheels worked quite nicely to abrade it off so long as it was oriented to pull rather than push the delicate wires.

With the 3D printed test pieces for the lifter gear and arm proving a good fit I went ahead and machined a HDPE arm and aluminium gear. Due to time constraints this just attaches to the gearbox output shaft with a m6 set screw for now.

As a friendly nod to Too Many Hobbies and Sam’s whisky theme I named this one WKD (Wider Krill Dozer) putting it somewhere at the other end of the alcoholic drinks spectrum.

For BEVs I’d switched the original Krill Dozer to machined aluminium drive pulleys which worked well, but were quite heavy. For WKD I decided to try a different approach to 3D printed hubs and made a set of PLA ones that use Repeat screw hubs with the mounting screws going through most of the pulley.

I printed a spare set of these and was fully expecting to have to raid the aluminium ones after two fights, but they held for 5 fights with just some set screw tightening because I didn’t get around to loctiting them before the event.

I also switched to a new system for mounting the side armour with a bunch of TPU prints that are attached to the outside of the chassis with drilled out barrel nuts, and then to the drive armour with regular barrel nuts. This avoids long screws that will get bent and be an absolute pain to remove (like after the original one took a direct side on hit from Semtex) and gives it plenty of wobble to take hits. These were printed such that the layer lines are oriented at 90 degrees to the barrel nuts given them decent tensile strength.

The first fight at Dojo was against Diana, a student entry and the only vert in the event. I was able to push the around quite well but as the fight went on they managed to pluck the forks off and then hit my lifter which jammed in a raised position before delinking themselves by driving backwards under me.

Unfortunately fixing the lifter required stripping the entire robot down to get the gearbox out. Despite not looking like a particularly hard hit on video it had made a mess of the 71:1 gearbox which I had to replace with a slightly lower reduction (51:1) spare. I plan to focus on improving the lifter for next time and think this has sold me on moving the lifter pivot point above the bot instead of inside to make things easier to access in the next iteration.

The lifter never really worked throughout the day with the set screw constantly coming loose and occasionally leaving me unable to self right, so I need to look into a better way of attaching to the gearbox as well as adding a clutch to protect the gearbox.,

The highlight of the event was WKD’s fight with PM 12’lb which was a really fun pushing match with lots of close calls with the pit and plenty of pins. This went to a judge decision which gave the fight to WKD leaving it undefeated for the day. :shrimp:

Because I had a battery left to discharge and for extra fun I also threw WKD into the featherweight melee where it managed to hold its own pretty well (despite me driving over the robots in the pit several times). It took 3rd place getting flipped and unable to self right shortly before Bread Dead Redemption and one half of the Termites ground to a halt on each other’s forks.

Once again I’m really happy with this guy. It seems to be generally reliable outside of the lifter so now I have two of them I can focus on a better mounting system for the forks and giving the weapon systems the time they deserve. The wider one is less ridiculously twitchy than the narrow one making it less tricky to drive without needing to turn down the rates.

Love this! Always good to see another non-spinner robot!

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